Printed Gamebook

KICKSTARTER: The Necronomicon Gamebook: Dagon

Officina Meningi’s The Necronomicon Gamebook: Dagon is a short, illustrated adventure based on a faithful adaptation of H.P. Lovecraft’s Cthulhu short novels Dagon, The Hound and The Festival (plus extracts from The Dream-Quest of Unknown Kadath). These stories have been adapted with the utmost fidelity to the original text, in the style of the Master […]

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KICKSTARTER: Into the Dungeon

Now seeking funding via Kickstarter, Into the Dungeon is an illustrated choose-your-own-path gamebook with hundreds of different paths through the story. To be published as an A5 softcover with a matt-laminated cover, Into the Dungeon will feature 100+ pages, with black & white illustrations of monsters, dark passageways, traps, characters, loot and more, as well

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Soviet Seafloor Station Ustritsa

Charles A.F. King has released his latest Choose Your Own Fate gamebook; the underwater adventure Soviet Seafloor Station Ustritsa. A branching path narrative consisting of 108 sections, this is a fascinating mystery investigation set during the height of the Cold War, when both the US and Soviet superpowers were seeking any advantage that they could

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SEPTEMBER ROUND-UP: new and coming soon

We’ve got quite a variety of new interactive games to report on this month – there’s surely something for everybody in this interesting and diverse selection!   Trap for Winners A sci-fi interactive narrative featuring tabletop elements, Trap for Winners is the forthcoming title currently in development from Prime Games (developer of Hwarang and Kumiho,

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Dungeons & Dragons: Endless Quest Series

The four new Dungeons & Dragons: Endless Quest gamebooks – Escape the Underdark, To Catch a Thief, Big Trouble and Into the Jungle – have recently been released by Penguin Random House and Candlewick Entertainment. Play as a fighter, rogue, wizard and cleric in Matt Forbeck’s CYOA-style gamebooks, exploring the Forgotten Realms – the enduring

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MINI REVIEW: Spellbreaker

There mere mention of Spellbreaker can bring some Fighting Fantasy adventurers to their knees, so having recently discovered that 2018 marks the 25th anniversary of Jonathan Green’s notoriously difficult gamebook, I decided that now would be the ideal time to undertake a journey within this infamous adventure, experiencing all of the joy and (no doubt)

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AUGUST ROUND-UP: newly released and coming soon

It’s time for another round-up! In this edition we’ve got details about a forthcoming pulp-style multiplayer game; more Cthulhu; classic solo adventures forming part of the return of an early RPG system; the third book in a well-received sci-fi series; a steampunk update; and a new fantasy game/novel featuring golems, dragons and magical weapons.  

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JULY ROUND-UP: newly released and coming soon

A late round-up article this month, however, the delay has beneficially allowed us to feature a few more titles! Plenty here for gamers seeking all types of interactive fiction – old, reimagined classics and continuing series in both print and digital, and new adventures featuring various game systems.   Fighting Fantasy Classics: Trial of Champions

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Steam Highwayman Volume II: Highways and Holloways

The solo-roleplaying steampunk gamebook series Steam Highwayman continues with Volume II: Highways and Holloways, the second book from creator Martin Noutch. Now seeking funding on Kickstarter, Highways and Holloways uses passages, codewords and items interlinked with Volume I: Smog and Ambuscade to create an adventure that doesn’t finish at the end of the book. Set

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KICKSTARTER: Vaults of K’Horror and Vampire’s Vault

Flying Buffalo are currently running a Kickstarter campaign for the Vaults of K’Horror – a gamemaster adventure for Deluxe Tunnels & Trolls complete with maps, characters and background material. Of interest to solo gamers is the inclusion of a brand new 19-page solo adventure for Wizards, Vampire’s Vault, written by T&T creator Ken St Andre

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REVIEW: Steam Highwayman: Smog & Ambuscade

Martin Noutch’s impressive Steam Highwayman series is highly reminiscent of the open-world Fabled Lands gamebooks, incorporating similar player mechanics regarding structure, progress and navigation, and employing the same multi-book interconnection with other forthcoming titles. Similarly, you’ll also find the familiar codewords and tickboxes used to track progress, and it even replicates the two-column text format

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