ACE Gamebooks

KICKSTARTER: Dracula – Curse of the Vampire

Jonathan Green’s Dracula – Curse of the Vampire is an interactive Gothic horror novel inspired by the works of Bram Stoker. To be published by Snowbooks and featuring illustrations by Martin McKenna (artist for numerous Fighting Fantasy titles, including Howl of the Werewolf, Vault of the Vampire and Revenge of the Vampire), this multi-path gamebook

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KICKSTARTER: Alice’s Nightmare in Wonderland – Fifth Anniversary Collector’s Hardback

Jonathan Green has launched a Kickstarter campaign to fund a special Fifth Anniversary Collector’s Hardback edition of the original ACE Gamebook, Alice’s Nightmare in Wonderland. This edition will feature a brand new cover design, and the book will now match the dimensions of the other titles in the series that have been released in the

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November ROUND-UP: wrath, vengeance and death

This month we’ve got a sizeable selection of printed gamebooks and digital games for your perusal, plus links to video highlights of the recent Fighting Fantasy Fest. Any of the choice-based experiences featured here would make excellent gifts for readers of interactive fiction – or people you know who should be – so remember to

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October ROUND-UP: Geats, famous historical figures and a Syrian refugee

This month we bring you news of interactive adventures set in different times and places: 6th-century Scandinavia, fantasy lands featuring marshlands and winter storms, Zanzibar in the late 19th century, an Australian small town, and war-ravaged Syria. • • •Beowulf Beastslayer Jonathan Green’s 4th title in his ACE Gamebooks series, Beowulf Beastslayer, has now been

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JULY ROUND-UP: Magicians, Mages and a Messiah

This month we have news about forthcoming print gamebooks; interactive games playable on PC, Mac and in your web browser; an audio adventure for Alexa; and a solo storytelling game. • • •Draw Nine Draw Nine is a short narrative Twine game created by Damon L. Wakes, in which you play the role of a

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JUNE ROUND-UP: Gods, zombies and an angry island

It’s been another busy period since our last round-up, full of interesting news and new releases to report on from a broad range of interactive fiction. Our selection for this month includes some printed gamebooks (brand new and updated versions), a programmed adventure, text-based apps, and a role-playing video game. • • •Choice of Games

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KICKSTARTER: ‘TWAS – The Krampus Night Before Christmas

‘TWAS – The Krampus Night Before Christmas is a brand new interactive adventure in Jonathan Green’s ACE Gamebooks series. Inspired by the poem A Visit From Saint Nicholas, by Clement Clarke Moore, as well as other winter- or festive-themed classics, such as Hans Christian Andersen’s The Snow Queen, and John Masefield’s The Box of Delights, ‘TWAS

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INTERVIEW: The never-ending imagination of Jonathan Green

Your ‘ACE Gamebooks’ series continues to expand with NEVERLAND. What’s your process for choosing these classic stories and settings, and what is it that personally excites you about writing in these existing worlds? My decision to publish Alice’s Nightmare in Wonderland in 2015 was not only motivated by my desire to revisit adapting Lewis Carroll’s

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KICKSTARTER: NEVERLAND – Here Be Monsters!

Jonathan Green has launched the Kickstarter campaign for his latest gamebook, NEVERLAND – Here Be Monsters! In this brand-new, thrilling adventure you choose the course of the story – inspired by both Peter Pan and Wendy, by J. M. Barrie, and The Lost World, by Sir Arthur Conan Doyle. It’s Treasure Island meets Jurassic Park!

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The Wicked Wizard of Oz

Jonathan Green’s latest project, The Wicked Wizard of Oz, is now live on Kickstarter for funding. This nightmarish ‘dieselpunk’ gamebook will consist of 500 sections, and is available in ebook and paperback, and also as a special limited edition collector’s hardback with bonus content. An adventure stylistically similar to Green’s recent Alice’s Nightmare in Wonderland,

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