Sound & Vision

AUDIO: Detective X – An Interactive Amazon & Google Adventure

Detective X is an audio work of interactive fiction, released for Amazon Alexa and Google Assistant, developed by the Toronto-based Budgie voice app design studio. Do you have what it takes to catch a killer? Or will the killer catch you? The chase is on in Detective X! A choose-your-own-adventure-style thriller with roots in narrative-driven […]

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INTERVIEW: A Mug’s Gamebook Podcast

A Mug’s Gamebook is an immersive podcast, where listeners can enjoy the creator Tom Bartlett and his guests playing through classic gamebooks. With Bartlett’s professional background as a sound recordist, along with his nostalgic childhood adoration of vintage gamebooks, it’s a match made in audio heaven for interactive fiction fans and those new to the

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Gamebook playthroughs – Part 2

Following on from our earlier article about Fighting Fantasy playthroughs, here’s a broader selection of audio and video adventures covering many different series (including more Fighting Fantasy), from classics such as Joe Dever’s Lone Wolf gamebooks to modern role-playing solos for D&D 5th Edition and Call of Cthulhu. The Dark Eye [Ulisses International] Ulisses International

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Fighting Fantasy playthroughs

Watching, listening and interacting with someone else playing a gamebook is an entertaining way to experience our favourite pastime. With modern technology, the internet, and numerous social platforms making it relatively easy to share content and connect with a worldwide audience, quite a few online content creators have produced videos, streams, podcasts and audience-influenced playthroughs

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AUDIO: Need some sound with that?

With all of the music streaming services available online these days, there are plenty of ways that players can create highly atmospheric and immersive playlists for their next gaming session. For those who enjoy some background sound when playing, why settle for just ordinary music when you can experience something that will suit your adventure

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RETRO: Rollercoaster, and text adventure/FMV games

Interactive fiction, readable as what we may now describe as a narrative ‘gamebook’, became a relatively commonplace form of entertainment during the 1970s and early ’80s. Some of the earliest choice-based stories are from the Tracker Books series by Transworld Publishers in the UK. One of their first published titles is 1972’s Secret of the

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