UPCOMING: Pendragon

Pendragon is a character-driven narrative strategy game from inkle (creators of 80 DAYS and Heaven’s Vault). This dynamic, self-narrating digital board game will see you journeying across Dark Ages Britain, facing wild creatures, brutal rogues, and Sir Mordred’s dark knights. Fight turn-based battles with simple yet deeply strategic combat where position is everything, losses are […]

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Fighting Fantasy playthroughs

Watching, listening and interacting with someone else playing a gamebook is an entertaining way to experience our favourite pastime. With modern technology, the internet, and numerous social platforms making it relatively easy to share content and connect with a worldwide audience, quite a few online content creators have produced videos, streams, podcasts and audience-influenced playthroughs

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The Complex

The Complex is an interactive, choice-based sci-fi thriller from Wales Interactive, the publisher and developer of numerous FMV games, including Late Shift, The Infectious Madness of Doctor Dekker, and The Shapeshifting Detective. After a major bio-weapon attack on London, two scientists find themselves in a locked-down laboratory with time, and air, running out. With CYOA-style

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KICKSTARTER: The Fantasy Trip: The Book of Unlife & Red Crypt

Steve Jackson Games’ has launched a new Kickstarter to fund the latest titles for The Fantasy Trip roleplaying game: a guide to many of the known kinds of unlife, and a new solitaire adventure. The Book of UnlifeA 64-page book by Howard Kistler, The Book of Unlife covers 44 unliving and undead creatures. A guide

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KICKSTARTER: The StoryMaster’s Tales “Dracodeep Dungeon”

Enter a world of folklore fantasy, epic storytelling and mighty magic in The StoryMaster’s Tales “Dracodeep Dungeon”. Make your own treacherous pathway through the deep dungeons, encountering strange mystical creatures and discovering arcane artefacts. Alone or with friends you must choose a dangerous quest, but beware, only those with the skill, intelligence and bravery of

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KICKSTARTER: Retro Quest

A digital fantasy gamebook to be published in English and Spanish, Retro Quest is a 100-page solo graphic novel written by Javier Lavilla, and illustrated by Andrea Lidia Radu. Created in a nostalgic style reminiscent of 1980s gamebooks, Retro Quest will feature many handmade illustrations using traditional black ink and textured paper, reminding all of

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Frostgrave – FREE solo tabletop adventures

Joe McCullough and Osprey Games have made their First Edition rules for Frostgrave available for FREE, including a couple of expansions featuring several scenarios created for solo gaming. Frostgrave is a tabletop miniatures wargame in which you play as powerful wizards leading small warbands into the frozen ruins of the city of Felstad, in search

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GAME DEV: Phoebe Avison’s great gamebook adventure – Part 1

Write a gamebook, they said. It’ll be fun, they said. While I can attest to the fact that “they” were correct, they were also simultaneously very, very wrong. I did not take into account the sheer enormity of the project, nor the absolute mind-boggling moments, where I thought my brain was going to fry itself.

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KICKSTARTER: Monsters! Monsters! – Toughest Dungeon in the World!

Ken St. Andre’s companion game to Tunnels & Trolls called Monsters! Monsters! (first published by Metagaming Concepts in 1976, and then again by Flying Buffalo in 1979) has now been updated to a new edition retaining much of its original appeal and structure, but now features all-new art and new options like stunting and monster

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Shadow Thief Book One: Jailbreak

A 150-section mini adventure set in the world of his upcoming Hellscape Gamebook series, David Lowrie’s Jailbreak is the first atmospheric release in the Shadow Thief series, which has been inspired by the Fighting Fantasy gamebooks (especially Midnight Rogue written by Graeme Davis). Your name is Shadow, and you are a thief. An exceptional thief.

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RETRO: Rollercoaster, and text adventure/FMV games

Interactive fiction, readable as what we may now describe as a narrative ‘gamebook’, became a relatively commonplace form of entertainment during the 1970s and early ’80s. Some of the earliest choice-based stories are from the Tracker Books series by Transworld Publishers in the UK. One of their first published titles is 1972’s Secret of the

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