MAY ROUND-UP: new and upcoming

Choice of Games: The Road to Canterbury

The Road to Canterbury is a 175,000-word interactive medieval adventure novel by Kate Heartfield, where your choices control the story. Enter the medieval world of Chaucer’s Canterbury Tales, where your journey, and the stories you tell, will change history. The Hundred Years’ war is heating up: will you stoke the flames on the Road to Canterbury?

London, 1375. The Black Prince of England is dying, and peace with France hangs in the balance.

You are a young pauper on a secret mission. Join a pilgrimage to Canterbury with the powerful noblewoman Philippa de Roet, co-sister-in-law to the Black Prince, and Philippa’s husband, Geoffrey Chaucer himself, the customs agent, spy, and occasional poet. Your mission is to persuade Philippa to change the course of history.

You’ll fight raiders and knights, aid or foil an assassin, fire up a peasants’ revolt, and change your luck for the better or worse. And of course, there’s a storytelling contest with a big prize – one you intend to win.

The Road to Canterbury is also available in the new Choice of Games omnibus app for iPhone and iPad: a single app that collects all of their titles in one place. You can download the omnibus for FREE, and you’ll receive free, unlimited access to some Choice of Games classics, plus free demos of their greatest hits and new releases.

You can play the first three chapters of The Road to Canterbury online for free, or play the full game via Steam or as an app. Visit the Choice of Games website for further details.


GameTale: The Big Adventure of the Little Gremlin

Bulgarian award-winning author Nikola Raykov’s interactive gamebook GameTale: The Big Adventure of the Little Gremlin is once again seeking funding via Kickstarter. Already available as a FREE eBook, the GameTale series of adventures are enchanting interactive stories that also have the potential to develop a child’s personal and social engagement skills, whilst creating a love of reading and promoting literacy and numeracy.

The FREE eBook version of The Big Adventure of the Little Gremlin is already available for download at the GameTale website (Pdf, iPad or Kindle). The Kickstarter campaign aims to fund a full-colour softcover print run, in English, for those who wish to own a hard copy – the book will be upgraded to hardcover if the first stretch goal is reached.

So what are you waiting for? Spark your child’s imagination with GameTale, featuring Gremmy, the adventurous little gremlin with a big heart!


Choose Your Own Adventure: House of Danger

Chooseco, publisher of the world-famous Choose Your Own Adventure interactive book series, is working with publishers Asmodee and Z-Man Games (along with Forrest-Pruzan Creative) to create the first-ever tabletop board game based on House of Danger. Written by R. A. Montgomery and originally published in 1982 as the 15th title in the original CYOA lineup, the cult favourite House of Danger features Ghengis Kahn, oversized Venus flytraps, time-travelling Civil War prisoners and a band of evil counterfeiting chimpanzees.

Will you survive the House of Danger? Gather your friends for a perilous and laughter-filled adventure through the House of Danger itself. Make risky choices, collect items as you explore, and face off against dire challenges. Play again and again to uncover more secrets and different endings!

Acquire items, complete challenges, hone your psychic skills, and unravel the mystery of the House of Danger – to be released worldwide very soon! Further details and images are available at the Z-Man Games website.


Tunnels & Trolls Adventures

MetaArcade have released two more T&T classics set in Gull, The City of Terrors, for their Tunnels & Trolls Adventures app – Deathtrap Equalizer and Stop Thief!

Ken St. Andre’s Deathtrap Equalizer is one of the first classic T&T solo adventures. Most adventures take place underground, in a bustling city or the wilderness. This adventure is more like a closed time loop in a pocket universe. You’ll be teleported from one encounter to the next – try to see how many encounters you can get to before you are defeated.

Those who have played the original Deathtrap Equalizer will find that all is not the same. Ken St. Andre has completed some rewriting and improvements to add balance and even more excitement, with the biggest change being the new Equalizer room (including something clever involving three golems…). The game also features some new art specially drawn for this MetaArcade version by the original artist, Liz Danforth.

Expanded to a full-size adventure, Stop Thief! is a story of crime, loyalty and betrayal… with an unexpected twist in the end. And, as per all of the previous expanded adventures, if you already own it, you’ll get all the new content for FREE!

It’s a bright sunny day in Gull and you realize you need to make some money. You see a ‘help wanted’ poster and soon are hired to find out who keeps stealing things from the docks. It sounds simple enough, but you’re in Gull and there are always… complications. Pretty soon you are caught up in the seedy doings of the criminal underworld. Can you talk, bribe and fight your way through this den of thieves, or will you end up face down in the gutter with a knife in your back?

But wait – there’s more! There is something beyond this adventure. What that is and how you might get there is another story entirely. And can you get back to Gull? Try it and see…

The Tunnels & Trolls Adventures app is available on iOS and Android. Further information can be found at MetaArcade’s blog.


5e Solo Gamebooks: Rage of the Rakasta

Rage of the Rakasta 5e Solo Conversion Notes is the latest Dungeons & Dragons solo adventure from 5e Solo Gamebooks. This supplement allows the player to experience a classic AD&D solo adventure – the 1993 TSR module Rage of the Rakastausing 5e rules. Note that players will also require a copy of the original adventure module, which is currently available as a downloadable pdf on Dungeon Master’s Guild.

This module was originally set in the Thunder Rift setting, but is easily transferred to the Forgotten Realms. An ideal place for this adventure would be within Kara-Tur, the continent that lies east of Faerun, within the nation of Wa, which has a strong Japanese flavour, complete with ronin and bushido warriors. This fits perfectly with the flavour of the Rage of the Rakasta module.

Converted 5e stat blocks are provided for all monsters and NPCs in the quest, as well as detailed directions on how to get the most out of this solo roleplaying experience. A virtual tabletop (VTT) account (Fantasy Grounds or Roll20) is also desirable to get the most out of gameplay, although it’s not essential. With the original module and the Rage of the Rakasta 5e Solo Conversion Notes supplement, you essentially have an instantly playable 5e solo adventure! Directions for each location are given, which then send you to other sections of the module to read specific text. The supplement then provides gamebook-style entries to guide you through each location, corresponding to the essence of the DM notes given in the module. This adventure is a real challenge for a level 3 PC of any race or class.

Purchase Rage of the Rakasta 5e Solo Conversion Notes at Dungeon Master’s Guild, and don’t forget to check out the other solo offerings from 5e Solo Gamebooks previously featured here on GBN.


Fighting Fantasy Classics: Deathtrap Dungeon

Tin Man Games’ latest addition to their Fighting Fantasy Classics collection is Ian Livingstone’s hugely popular gamebook Deathtrap Dungeon. Push your Skill, Stamina and Luck to their limits in Baron Sukumvit’s fiendish and deadly labyrinth beneath the city of Fang. Will YOU be the victor who emerges with the 10,000 gold piece prize?

Also, the latest Fighting Fantasy Classics app update, which includes Deathtrap Dungeon, now contains a handful of exciting features, including:

  • The return of the History of Fighting Fantasy and Rulebook titles, included as free books on the shelf for all players.
  • The map feature is now fully functional. All eight of the available books include these maps, which are a throwback to the old-school Fighting Fantasy experience of grabbing a scrap of paper and plotting out the locations you’ve explored. The map automatically records both your current and previous playthroughs, making it easier than ever to uncover every path and encounter all that each gamebook has to offer.
  • Dice accelerometer support – shaking the device will re-roll dice.
  • Lots of bug-fixes to improve combat, page-turns, menu navigation, bookmarks, Free Read Mode, image downloads and more.

Fighting Fantasy Classics is now available on iOS and Android, and will also come to PC/Mac (via Steam) very soon.

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