alien

The Altimer: an interactive story

Samuel Isaacson’s first gamebook, The Altimer, begins in the mid-22nd Century, following a time of global political turbulence, climate upheaval and, more recently, the discovery of intelligent extra-terrestrial life. A new cohort of astronauts has begun training – YOU are one of them. The year is 2162, intelligent extra-terrestrial life has been discovered, and a

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REVIEW: Interstellar Terra

Interactive fiction is one of the few forms of entertainment media that provide the opportunity to explore imaginary worlds of original design, where the storyline is directly shaped by individual decisions and personal preferences, resulting from an eagerness to take risks and investigate possible threats. This narrative ‘in the mind’ nature of gamebooks subsequently gives

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